The development team spoke specifically to the server crashes players in Asia have been facing, noting that they were due to an increased concurrent player count there as well as the team's cloud service being unable to use more physical servers.
"To address this problem, we added servers from another cloud service without sufficient testing. Some servers overloaded, which caused frequent crashes," the post explained. "Our development team is investigating the issue in order to prevent it from happening in the future."The team apologizes for any inconveniences players experience due to these issues, assuring fans that "Our team will not be content with the status quo and will do our best to improve your experience."
PUBG developer Bluehole, Inc. announced recently the game surpassed 13 million copies sold in its availability on PC.The wildly successful Early Access game also recently passed Dota 2 to claim the Steam record for highest number of concurrent players.
Reports suggest the development team may be in talks with Sony to continue expanding the game's reach, even though some sources claim the Xbox's console exclusivity window could be extended after PUBG is released this year on Xbox One. Brian Barnett is an IGN Freelancer. He still has no chicken dinners. If that doesn't bother you, you can follow him on Twitter @Ribnax.